ebooks/concurrent programming in java design principles and wm-greece.infon. wm-greece.info Find file Copy path. @shshankar1 shshankar1 Initial Commit. PDF | On Jan 1, , Douglas Lea and others published Concurrent Programming in Java: Design Principles and Patterns. Concurrent Programming in Java™: Design Principles and Patterns, Second. Edition. By Doug Lea. Publisher: Addison Wesley. Pub Date.
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In this second edition, you will find thoroughly updated coverage of the Javao 2 platform and new or expanded coverage of: Memory model Cancellation. Concurrent Programming in Java™: Design Principles and Pattern (2nd Edition) · Read more · Concurrent Programming in Java(TM): Design Principles and. Concurrent Programming in Java(TM): Design Principles and Pattern · Read more · Concurrent Programming in Java(TM): Design Principles and Pattern.
Concurrent Programming in Java TM: Design Principles and Pattern. Read more. Principles of Concurrent and Distributed Programming 2nd Edition.
Concurrent and Real-Time Programming in Java. Concurrent programming: Design patterns in Java, 2nd Edition.
The JR Programming Language: Concurrent Programming in an Extended Java. Beginning Java Game Programming, 2nd Edition.
Programming Java threads in the real world, Part 4 Condition variables and counting semaphores -- filling in a few chinks in Java's threading model This column continues where last month's column left off, presenting a few more implementations of classes that are useful when you're doing multithreading in Java.
The two classes I'll discuss provide capabilities difficult to get using Java's threading primitives alone: a condition variable adds to wait the ability to not wait when the condition you're waiting for has already taken place; and a counting semaphore lets you control a pool of resources without sucking up machine cycles in polling loops.
This month's column also discusses a few minor fixes to the code presented last month. Programming Java threads in the real world, Part 5 In an aside to his running series on programming Java threads in the real world, Allen prefaces this month's column with a look at one dangerous new "feature" of the Java 2 platform: the ability to produce noncompliant class files that will not run on a 1.
The article covers how to notify observers in an efficient, thread-safe way using code modeled after Java's AWTEventMulticaster.
Programming Java threads in the real world, Part 7 This month's column builds on the preceding installments of the Java Toolbox threads series, adding a few more tools to your multithreading arsenal.
Multiple threads can read from the resource while only one thread at a time can write to it, and reads and writes can't occur at the same time.
He'll also discuss the Singleton pattern, with a focus on implementing it in a multithreaded environment, and critical sections, or blocks of code that can be executed by only one thread at a time. Programming Java threads in the real world, Part 8 The previous installment of Allen's ongoing Java threads series was devoted to low-level solutions to threading problems: locks of various sorts, timers, and so forth.
This month's penultimate installment in the thread series moves on to discuss architectural solutions to threading problems. Concurrent Programming in ML. Concurrent Programming in Erlang.
Concurrent and Real-Time Programming in Java. Concurrent Programming on Windows.
Concurrent and Real-Time Programming in Ada. Principles of Concurrent and Distributed Programming 2nd Edition. The JR Programming Language: Concurrent Programming in an Extended Java. Operating Systems: Concurrent and Distributed Software Design.
Design Pattern Formalization Techniques. Pattern-Oriented Software Architecture. Patterns for Concurrent and Networked Objects.