Official documents outlining ICC cricket rules and regulations. Information for players, members, officials, and personnel to maintain standards of play. International Cricket Council, PO Box ,. Dubai, United .. In the event of any dispute, the ICC Match Referee will rule and his ruling. UMPIRING FOR BEGINNERS. THE LAWS OF CRICKET. THE PREAMBLE – THE SPIRIT OF CRICKET. Cricket is a game that owes much of its unique appeal to.
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THE DETAILED RULES OF INDOOR CRICKET AT PLAY ON SPORTS c) NOTE: ALL PLAYERS in Indoor Cricket should assist the Umpire who performs an. to encourage the playing of cricket in accordance with the Laws of. Cricket and in the best consult the list of books for recommended reading, or if over the age. Although there are many more rules in cricket than in many other sports, it is well worth your time learning them as it is a most rewarding sport. Whether you are.
In test cricket there is no limit to the innings length. The only limits in test cricket is a 5 day length.
Before the game begins an official will toss a coin. The captain who guesses the correct side of the coin will then choose if they want to bat or field first. Although there are eleven people in each team only ten people need to be bowled out as you cannot have one person batting alone. Batting is done in pairs.
Once the first team has been bowled out the second team would then go into bat. Once the second team is then bowled out it would normally return to the first team batting again. However there is an exception to this in the cricket rules, it is called the follow-on. The follow-on is when the first team makes at least runs more than the second team made in a 5 day test match. This then gives the first team the option to make the second team bat again.
This is particularly useful if the game is progressing slowly or affected by bad weather and there might not be enough time for both teams to play a full innings. This is called a declaration. Some may wonder why a captain would forfeit the opportunity for his team to bat. However if the game is coming close to a close and it looks like they will not be able to bowl the other team out again this could be an option. If one team is not bowled out twice and a winner determined in the five days of play the game is declared a draw.
Therefore it may be worth declaring an innings to creat the possibility of a win rather than a draw. The aim of the batsmen is to score runs. In doing this one run is scored. Cricket rules state they may run multiple runs per shot. As well as running they can also score runs by hitting boundaries. A boundary scores the batsmen either 4 or 6 runs.
A four is scored by hitting the ball past the boundary after hitting the ground while a six is scored by hitting the ball past the boundary on the full before it hits the ground. They will only obtain the 4 or 6 runs. Cricket rules state that all runs scored by these methods are awarded to the batting team but not the individual batters.
By mutual consent between the teams, the pitch could be rolled, watered, covered and mown during a match and the use of sawdust was authorised.
Previously, pitches were left untouched during a match. MCC has revised the Laws periodically, usually within the same code, but at times they have decided to publish an entirely new code:. Changes to the Laws did not always coincide with the publication of a new code and some of the most important changes were introduced as revisions to the current code and, therefore, each code has more than one version. Starting on the 1st October , the current version of the Laws are the "Laws of Cricket Code" which replaced the 6th Edition of the " Code of Laws".
Custodianship of the Laws remains one of MCC's most important roles. The process in MCC is that the sub-committee prepares a draft which is passed by the main committee. Certain levels of cricket, however, are subject to playing conditions which can differ from the Laws. At international level, playing conditions are implemented by the ICC; at domestic level by each country's board of control. The first 12 Laws cover the players and officials, basic equipment, pitch specifications and timings of play.
Law 1: The players. A cricket team consists of eleven players, including a captain. Outside of official competitions, teams can agree to play more than eleven-a-side, though no more than eleven players may field. Law 2: The umpires. There are two umpires, who apply the Laws, make all necessary decisions, and relay the decisions to the scorers. While not required under the Laws of cricket, in higher level cricket a third umpire located off the ground and available to assist the on-field umpires may be used under the specific playing conditions of a particular match or tournament.
Law 3: The scorers. There are two scorers who respond to the umpires' signals and keep the score. Law 4: The ball. A cricket ball is between 8. A slightly smaller and lighter ball is specified in women's cricket, and slightly smaller and lighter again in junior cricket Law 4.
Only one ball is used at a time, unless it is lost, when it is replaced with a ball of similar wear. It is also replaced at the start of each innings, and may, at the request of the fielding side, be replaced with a new ball, after a minimum number of overs have been bowled as prescribed by the regulations under which the match is taking place currently 80 in Test matches. Law 5: The bat. The bat is no more than 38 inches The hand or glove holding the bat is considered part of the bat.
Ever since the ComBat incident, a highly publicised marketing attempt by Dennis Lillee , who brought out an aluminium bat during an international game, the Laws have provided that the blade of the bat must be made of wood.
Law 6: The pitch. The pitch is a rectangular area of the ground 22 yards The Ground Authority selects and prepares the pitch, but once the game has started, the umpires control what happens to the pitch.
The umpires are also the arbiters of whether the pitch is fit for play, and if they deem it unfit, with the consent of both captains can change the pitch. Professional cricket is almost always played on a grass surface.
Law 7: The creases. This law sets out the dimensions and locations of the creases. The bowling crease, which is the line the stumps are in the middle of, is drawn at each end of the pitch so that the three stumps at that end of the pitch fall on it and consequently it is perpendicular to the imaginary line joining the centres of both middle stumps.
The popping crease, which determines whether a batsman is in his ground or not, and which is used in determining front-foot no-balls see Law 21 , is drawn at each end of the pitch in front of each of the two sets of stumps. The popping crease must be 4 feet 1. Although it is considered to have unlimited length, the popping crease must be marked to at least 6 feet 1. The return creases, which are the lines a bowler must be within when making a delivery, are drawn on each side of each set of the stumps, along each sides of the pitch so there are four return creases in all, one on either side of both sets of stumps.
Each return crease terminates at one end at the popping crease but the other end is considered to be unlimited in length and must be marked to a minimum of 8 feet 2.
Diagrams setting out the crease markings can be found in Appendix C. Law 8: The wickets. The wicket consists of three wooden stumps that are 28 inches The stumps are placed along the bowling crease with equal distances between each stump.
They are positioned so that the wicket is 9 inches Two wooden bails are placed on top of the stumps.
The bails must not project more than 0. There are also specified lengths for the barrel and spigots of the bail. There are different specifications for the wickets and bails for junior cricket.
The umpires may dispense with the bails if conditions are unfit i. Further details on the specifications of the wickets are contained in Appendix D to the Laws. Law 9: Preparation and maintenance of the playing area. When a cricket ball is bowled it almost always bounces on the pitch, and the behaviour of the ball is greatly influenced by the condition of the pitch.
As a consequence, detailed rules on the management of the pitch are necessary. This law contains the rules governing how pitches should be prepared, mown, rolled, and maintained. Law Covering the pitch. The pitch is said to be 'covered' when the groundsmen have placed covers on it to protect it against rain or dew.
The Laws stipulate that the regulations on covering the pitch shall be agreed by both captains in advance. The decision concerning whether to cover the pitch greatly affects how the ball will react to the pitch surface, as a ball bounces differently on wet ground as compared to dry ground. The area beyond the pitch where a bowler runs so as to deliver the ball the 'run-up' should ideally be kept dry so as to avoid injury through slipping and falling, and the Laws also require these to be covered wherever possible when there is wet weather.
There are intervals during each day's play, a ten-minute interval between innings, and lunch, tea and drinks intervals. The timing and length of the intervals must be agreed before the match begins. There are also provisions for moving the intervals and interval lengths in certain situations, most notably the provision that if nine wickets are down, the lunch and tea interval are delayed to the earlier of the fall of the next wicket and 30 minutes elapsing.
Start of play; cessation of play. Play after an interval commences with the umpire's call of "Play", and ceases at the end of a session with a call of "Time". The last hour of a match must contain at least 20 overs, being extended in time so as to include 20 overs if necessary.
Before the game, the teams agree whether it is to be one or two innings for each side, and whether either or both innings are to be limited by time or by overs. In practice, these decisions are likely to be laid down by Competition Regulations, rather than pre-game agreement.
In two-innings games, the sides bat alternately unless the follow-on Law 14 is enforced. An innings is closed once all batsmen are dismissed, no further batsmen are fit to play, the innings is declared or forfeited by the batting captain, or any agreed time or over limit is reached. The captain winning the toss of a coin decides whether to bat or to bowl first. The follow-on. In a two innings match, if the side batting second scores substantially fewer runs than the side which batted first, then the side that batted first can require their opponents to bat again immediately.
The side that enforced the follow-on has the chance to win without batting again. For a game of five or more days, the side batting first must be at least runs ahead to enforce the follow-on; for a three- or four-day game, runs; for a two-day game, runs; for a one-day game, 75 runs. The length of the game is determined by the number of scheduled days play left when the game actually begins. Declaration and forfeiture. The batting captain can declare an innings closed at any time when the ball is dead.
He may also forfeit his innings before it has started.
The result. The side which scores the most runs wins the match. If both sides score the same number of runs, the match is tied.
However, the match may run out of time before the innings have all been completed. In this case, the match is drawn. The over. An over consists of six balls bowled, excluding wides and no-balls. Consecutive overs are delivered from opposite ends of the pitch. A bowler may not bowl two consecutive overs. Scoring runs.
Runs are scored when the two batsmen run to each other's end of the pitch. Several runs can be scored from one ball. A boundary is marked around the edge of the field of play. If the ball is hit into or past this boundary, four runs are scored, or six runs if the ball doesn't hit the ground before crossing the boundary. Dead ball. The ball comes into play when the bowler begins his run up, and becomes dead when all the action from that ball is over.
Once the ball is dead, no runs can be scored and no batsmen can be dismissed. The ball becomes dead for a number of reasons, most commonly when a batsman is dismissed, when a boundary is hit, or when the ball has finally settled with the bowler or wicketkeeper. No ball. A ball can be a no-ball for several reasons: A no-ball adds one run to the batting team's score, in addition to any other runs which are scored off it, and the batsman can't be dismissed off a no-ball except by being run out, hitting the ball twice, or obstructing the field.
Wide ball. An umpire calls a ball "wide" if, in his or her opinion, the ball is so wide of the batsman and the wicket that he could not hit it with the bat playing a normal cricket shot. A wide adds one run to the batting team's score, in addition to any other runs which are scored off it, and the batsman can't be dismissed off a wide except by being run out or stumped, by hitting his wicket, or obstructing the field.
Bye and leg bye. If a ball that is not a wide passes the striker and runs are scored, they are called byes. If a ball hits the striker but not the bat and runs are scored, they are called leg-byes.
However, leg-byes cannot be scored if the striker is neither attempting a stroke nor trying to avoid being hit. Byes and leg-byes are credited to the team's but not the batsman's total.
Fielders' absence; Substitutes. In cricket, a substitute may be brought on for an injured fielder. However, a substitute may not bat, bowl or act as captain.
The original player may return if he has recovered. Batsman's innings ; Runners A batsman who becomes unable to run may have a runner, who completes the runs while the batsman continues batting. The use of runners is not permitted in international cricket under the current playing conditions.